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Fallout new vegas more perks mod2/23/2023 ![]() Perks obtained by special actions or interactions with other characters. They are classed by level or point required, and generally have stats requirements for appear selectable. ![]() The most common perks, selected during a level up compared to the perk rate. ![]() When a critical hit with a perks ability is used a gif of that perk is seen at the bottom of the screen. Brian Fargo played Fallout over the weekend again and loved the perks, and so did everyone else in Q/A who could differentiate their characters from one another with them. Chris Taylor had came up with a list of perk to add to Fallout in a single day, and Tim Cain had programmed and implemented them the next day. ![]() The initial premise for perks came from Brian Fargo who had played Fallout 1 over a weekend, but wanted something more than just skill points when leveling up. Perks were created, along with the SPECIAL system, in 2 weeks with perks being created last. ![]()
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